////////////////////////////////////////////////////////////////////////////////////////////////////
/// Copyright (c) 2009 - 2010 RacoonStudios
///
/// Permission is hereby granted, free of charge, to any person obtaining a copy of this
/// software and associated documentation files (the "Software"), to deal in the Software
/// without restriction, including without limitation the rights to use, copy, modify, merge,
/// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
/// to whom the Software is furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in all copies or
/// substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
/// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
/// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
/// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
/// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
/// DEALINGS IN THE SOFTWARE.
////////////////////////////////////////////////////////////////////////////////////////////////////

#pragma once
#ifndef win32cpu_h__
#define win32cpu_h__

#include "core/types.h"

namespace Win32
{
	////////////////////////////////////////////////////////////////////////////////////////////////////
	/// \class	Win32CPU
	///
	/// \brief	Window 32 cpu. 
	///
	/// \author	Markus
	/// \date	21.02.2010
	////////////////////////////////////////////////////////////////////////////////////////////////////
	class Win32CPU
	{
	public:

		typedef DWORD CoreID;



		static const CoreID InvalidCoreID			= 0xffffffff;
		static const CoreID MainThread				= 0;
		static const CoreID RenderThread			= 1;
		static const CoreID IOThread				= 2;
		static const CoreID AudioThread				= 3;
		static const CoreID MiscThread				= 4;
		static const CoreID NetworkThread			= 5;
		static const CoreID JobThread				= 6;
	};

}

#endif // win32cpu_h__